WitchMadness
A downloadable game
This game was made in one month.
It started by wanting to emulate the hyper casual games like "Run Head Gun" where you're moving forward and firing at a regular pace. And the goal is to have the most firepower at the end of the level.
I wanted to mix it with fake game ads like the "Last War" one where enemies and boxes are coming towards you and you need to have enough firepower to destroy them.
In the end, we've got a chill game where you must survive the witches and gain power-ups to defeat the boss.
A run is 5 minutes maximum.
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